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CSSCGC 19
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SUBMISSIONS ARCHIVE |
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AT 11,23; "RUN FERRET" |
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 Another (briefly) topical game's impact completely negated by a tardy review. In my defence I did completely forget that MatG had sent this in - which speaks volumes about its craptitude. U: 1 | B: 0 | I: 2 | C: 7 | Overall: 2 |
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AT 10,14; "DILLON'S CAP CAPER" |
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 "So you want us to recreate an entire game based on a screen shot and a brief description... OK, sounds like a challenge!" said MatG who has "taken valuable time from other programming to recreate Dillon's Cap Caper..."
Basically I'm just outsourcing all the work, now. U: 2 | B: 0 | I: 4 | C: 6 | Overall: 3 |
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AT 6,8; "ZERO ASTEROIDS II" |
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 MatGubbin's reworking of Zero Asteroids betrays the original 2014 classic as he gives in to temptation and adds new, unnecessary, features such as actual scoring and - shock horror - a basic game structure. U: 3 | B: 0 | I: 4 | C: 6 | Overall: 3 |
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AT 5,27; "ZERO BREAKOUT" |
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 MatGubbin's remake of Breakout is faithful to the original 1976 classic and he resists temptation to add new, unnecessary, features and even removes a few elements he felt didn't work. U: 1 | B: 0 | I: 2 | C: 7 | Overall: 3 |
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AT 5,26; "ZERO ASTEROIDS" |
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 MatGubbin's remake of Asteroids is faithful to the original 1979 classic and he resists temptation to add new, unnecessary, features and even removes a few elements he felt didn't work. U: 1 | B: 0 | I: 3 | C: 8 | Overall: 3 |
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AT 5,26; "ZERO INVADERS" |
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 MatGubbin's remake of Space Invaders is faithful to the original 1978 classic and he resists temptation to add new, unnecessary, features and even removes a few elements he felt didn't work. U: 2 | B: 0 | I: 4 | C: 7 | Overall: 3 |
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AT 2,22; "TWISTER FOR TWO" |
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 "Twister for Two" calls out random extremities and colours using the power of Currah µSpeech so you no longer need a third person to spin the thingymajig! Sexy-time. U: 2 | B: 3 | I: 6 | C: 5 | Overall: 4 |
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